Shadow era spiked bolas strike12/23/2023 Since the creature returns with two +1/+1 counters on it, you mostly don’t care what you’re getting back. Nissa’s big role to play will be the “ultimate.” Nissa is a high-equity reanimation spell, or whatever the “from hand” equivalent is. That card is extremely powerful and no longer facing down Hydroid Krasis and Aether Gust. Keep an eye out for the natural curve of Nissa into a good six-drop, like one of the planeswalkers I didn’t mention: Garruk, Cursed Huntsman. One of these is a bit better than the other. Nissa’s +1 ability does untap a land, and honestly that might be better than attacking with it. The card does tell you to play creatures, so this isn’t the biggest ask, but ideally your Nissa deck wishes it could play Putrid Leech or Tarmogoyf. You want your Nissa deck to be able to utilize the bonus damage to close games. Just because the attacking part of Nissa isn’t good enough by itself to make her playable doesn’t mean it doesn’t matter. A Nissa land is good to mop up Jace, Mirror Mage, but you need to rethink handling planeswalkers this year. There are a lot more planeswalkers like Ashiok, Nightmare Muse or Vivien, Monsters’ Advocate that plus for bodies large enough to double block a 3/3 until Nissa runs out of lands aggressive planeswalkers like Basri Ket Garruk, Unleashed or The Royal Scions where you need to beat them first by handling their creatures or even Chandra, Heart of Fire or Teferi, Master of Time, where even if they don’t defend themselves they are fine damage-sponging and flipping through cards. Nissa would be great at battling down Teferi, Time Raveler or Narset, Parter of Veils, but that’s not what planeswalkers look like in Zendikar Rising Standard. I’ve seen comments to the effect of “oh, Nissa pressures other planeswalkers well,” but that’s operating off an old paradigm of War of the Spark. As you can see from the pictured Akoum Firebird that basically no one remembers, this is not quite Constructed-level. You only ever have one land battling a turn from Nissa, so that mode is the same as casting a four-mana, three-power, evasive creature that can’t block. This is not an additive body generating ability. Nissa’s +1 ability, unlike that of Nissa, Who Shakes the World, is not the reason to play the card. It’s just a good card, and one that I expect to show up across Golgari decks for the next two years of Standard. Nissa of Shadowed Boughs isn’t a role-player. Expect Nahiri, Heir Of The Ancients To Be A Multi-Format Role-Player
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